Console generations do not compute?

Here’s an interesting paradox: as the use of computers has grown, the number of youngsters wanting to study them has fallen. This is leading serious [academic and political] concern about the loss of technology skills and future capability.

I have heard much talk recently about the apparent difficulty of attracting young people to computing. Some of the UK commentators hark back to the early 1980s, the heyday of the ubiquitous micro computers, such as the BBC Micro and Clive Sinclair’s budget computers (ZX80/81 and Spectrum).

The Micro generation of the early ’80s were keen to make computers do things, their boxes had to be programmed and the kids soon picked up the skills and the principles involved.

No wonder then that our schools responded to the technology bow-wave and brought computing to the classroom. The kit was there and the kids were there.

Thirty years on, though, the DIY micro has long since given way to the games console – plug-and-play devices which need no understanding of, or technical facility with, the technology.

So we have successive ‘Console’ generations who just like playing games and are less likely to want to know about making computers do things, apart from achieving a higher score, a higher level or perhaps an even quicker cheat.

If we really want to get back to fostering computing skills from an early age, we don’t need another games console. We need a ZX80 or BBC Micro for the 21st Century :mrgreen:

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  • Mikeb

    Have to say I struggle to agree with this. Kids today have many more opportunities to develop from ios to flash to innumerate open source apps. As a child of the micro era I find modern development very challenging and I wonder if the problem the author discusses is just a case of generations misunderstanding each other…

    • http://colin-beveridge.com Colin Beveridge

      This isn’t a generational misunderstanding.

      the problem of falling numbers of students wishing to follow Computer Science courses is well documented.

      So perhaps we should ask [and many academics do ask] why have ‘computers’ become less attractive as a subject over the past 30 years, rather than more attractive?

      Some believe it is because of the school technology syllabus, I think that it is far more fundamental – hence my piece about the Console generation thinking differently to the Micro generation.

  • Dale Vile

    I am with you on this one, Colin. Computers in the home today are essentially consumer electronics, which is quite different to the 80′s when we were mucking about with kit (Commodore 64 to begin with in my case).

    I notice this in my own kids – they have been predominantly interested in doing things with a working machine rather than getting a machine working in the first place. And how it works has never held any interest – that is until recently….

    ….due to schedule clash, my son wasn’t able do his preferred Interactive Media course in the 6th form, so went for boring old computing instead. Now he’s writing code he says it’s the most interesting of all his subjects – so maybe he is a chip off the old block after all :-)

    The net of all this is that it has nothing to do with the inherent nature of kids today, it’s simply about what they are exposed to and how.

    Cheers
    Dale

  • http://twitter.com/jamesholden James Holden

    Colin you’re right, we do need a 21st century Beeb/Speccy and such a thing is under development. Take a look at the Raspberry Pi project - http://www.raspberrypi.org/ .

    They’re aiming to sell it for $25, which is a bargain, and are aiming to get them into schools.